Saturday September 04 , 2010
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What We Do...

Six3six Studios is the new player on the Saint Louis game development scene and is dedicated to delivering genre breaking bad-assity. Read our blog for tips on starting your own game development studio.

 


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Smash Bro Charity Event

Six3six Studios will be hosting its first ever charity event this early fall. Details are still being planned and info will be released as it comes. The main event will be a Super Smash Brothers Tournament with both Melee and Brawl brackets available. There are some elements planned but not final such as; location, live music, prizes and awards, food and other activities. Stay post as new info can be released daily.

We are nearly two months away from the release of Kinect which in my humble opinion is primed to take a bite out of the Nintendo Wii's market share. Featuring full body motion capturing as well as voice and facial recognition, Kinect is positioned to take gamers to the next step of streamlined gaming. I'm not completely sold yet because I'm a hardcore gamer and I've had a controller in my hand since the NES days. At least the Kinect won't have the problem of people putting their controllers through windows or HD TVs that the Wii has had. Check back for more updates as we approach the Kinect Launch.

Bringing 2D back with style

I just recently played the demo version of Limbo as part of the Xbox Live's Summer Arcade promotion. I have to say that I was very impressed. Reminiscent of Braid - which was also a critic favorite – Limbo delivers a very simple 2D presentation with puzzle solving elements. You play as a boy who ventures into Limbo to discover the fate of his sister. The control scheme is simply move, jump and interact as you outwit both traps and massive spiders out to make you a meal. Aside from the straight forward controls, whenever you fail in either confronting the spiders or overcoming an obstacle can be equally amusing. Just play the demo and you'll see what I mean. Check back for the full review of the game with hints on obstacles in our Review section.

New Halo: Reach ViDoc from Bungie: A Spartan will Rise Cameo

For all the Halo fans out there, a new video on this year's biggest game just came out featuring all the characters of Noble Team. The only Spartan there that really interested me of course was the mysterious “Noble 6”. He is hyper-lethal after all and there is only one other Spartan with that classification (*coughs* John 117). Aside from Noble 6, if you're familiar with the Halo Universe, it appears to me that we finally get to see Dr. Halsey near the end of the video. If you're not familiar with Dr. Halsey, she is the engineer of the SPARTAN II Project and the subsequent MJOLNIR program. Be sure to read “The Fall of Reach” again prior to the release and keep an eye out for further news releases.

This recession sucks a lot but that doesn't mean you can't make a little scratch on whatever is laying around your place collecting dust. Sure you can put it on craigslist, but who wants to drive somewhere and talk to some creepy bastard? Enter my new favorite website, Glyde.com.

Glyde allows you to organize all your books, CD's, DVD's and video games into your own personal database. From there, you can sell it or otherwise add to it. Selling your stuff looks really easy by describing the condition of the item. After the item is bought, Glyde will send you a pre-paid postage envelope for the item in question. It will also show how much you can expect to rake in after their fee (10%) and the cost of shipping. It may seem a little high, but it's comparable to ebay with less of a headache. I'll post more after my first sale so check back soon.

Welcome to the Six3six Studios

Game Development Blogs


Welcome to Six3six's Home Page. Among all the features we offer, we are most proud of publishing frequent advice for all the aspiring game developers out there. There isn't a standard playbook out there on getting your game development studio up and running but we hope our tips can steer you in the right direction and not off a cliff into sheer oblivion.

 

Project Page


Aside from blogging awesome tips for game development, we will plug our latest project “Codename: Trenches” quite often. This project is definitely our pride and joy and should be amongst your collection as soon as it debuts. This game is our labor of love and we've pulled inspiration from all of our favorites and combined it with a story that will break a new genre onto the gaming scene. Check back often so you don't miss out on screenshots, trailers and further press releases. And by “check back often” we mean “six months from now”, because that's how long it takes for a certain Chief Creative Officer to get around to doing things. We'll continue to bad mouth him to expedite this in the meantime.

 

Game Reviews and Previews


In a further attempt to gather more market share on this interwebs thingy, we also plan on posting game previews and reviews about all the latest big titles coming up this Holiday Season. However, instead of merely summing up the game like most any other game review site, our reviews will kick it up a notch by incorporating a developer's critique on the game. What we thought worked, what could have been changed and other technical aspects that will most likely fly over the heads of most except for the exceptional few of the highest rungs of the nerd hierarchy.

 

Company News


Although we just met, we feel as though you care about us and want to learn more. Who wouldn't? Well just nod your head so we won't feel dejected. Everything we've been up to will be posted weekly or whenever we get around to it. We're busy after all trying to deliver a game that will blow your mind out the back of your skull and that shit doesn't happen without some serious effort.

 

Developer Blogs


Thankfully we have a place on this site to rant and rave about whatever is pissing us off that moment. Enter the Developer's Blog section. We'll write about anything or anyone in this section so be sure to keep on this page for some surefire hilarity and inside jokes and/or insults that you could only hope to understand.

 

Merch Booth


At the end of the day, we hope you take something home from this site. Ideally for us, it'll be one of our bitching clothing ensembles from our Merch Booth. Don't blame us for trying to make a buck so we can keep the lights on AND eat at the same time. We dare to dream after all...

So do us a solid, bookmark this page, subscribe to one or all of our blogs and spread the word that Saint Louis has a new game development studio for the common man...who also enjoys playing video games obviously.

 
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Smash Bro Charity Event

Six3six Studios will be hosting its first ever charity event this early fall. Details are still being planned and info will be released as it comes. The main event will be a Super Smash Brothers Tournament with both Melee and Brawl brackets available. There are some elements planned but not final such as; location, live music, prizes and awards, food and other activities. Stay post as new info can be released daily.

 

Reinventing the Wheel with Rocket Propulsion - Brainstorming Great Ideas for Your Ideal Game

Want to make a game but don't really know where to start? Well we can help you out with that. All you really need to ask yourself can be boiled down to two questions, what world would you like to escape to and would other people want to go there too? After all, why do you game? Chances are that you need to blow off some steam and put your head in a different world than the real one.

So where would you like to escape to when you play a game? The trick is to find an environment that has that fantasy/whimsical feeling with perhaps some grounding in the real world, but not too much. Whatever genres you currently like are great starting points for your game. If you like playing shooters ñ and honestly, who doesn't? - then you should start from there. After all, if you don't want to play your game, then who will?

Alternative history stories are a particular favorite of mine. For example, in Fallout 3 you wander post-Apocalyptic America after a fictional (or maybe prophetic?) nuclear war with China. It takes one of the all time intriguing questions of ìwhat ifî as an approach to building a great game and so should you. That question alone can give you some very intriguing scenarios that can be great fodder for your next game.

If you wanted to take away just one thing from this article, then let it be the guiding light of always asking ìwhat ifî when you're developing the ideas of your game. Remember that if you wouldn't want to play your game, then you would probably not be all that enthusiastic in developing it. It's going to take a lot of time to develop your game so be sure that it's a game you would love to escape into for awhile.

   

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